Fixed trees and creatures occasionally appearing in the wrong location (especially in the Forest).Fixed identical liquids not always being able to combine in liquid containers (buckets, barrels, etc.).Fixed various misaligned features around town.Fixed issue causing gotera seeds to never despawn.Fixed "dock memory" issues with back dock.Fixed trees in hebios camps from randomly appearing/disappearing in the distance.Fixed bow control being half performed by the bow wielding handle.Fixed skill visuals bugging out when used on nets.Fixed kunai handles embedding without a blade.Fixed fireworks not playing sounds, and the light remaining permanently.Fixed issues causing teleport not to work occasionally.Effects no longer trigger on crafting deck load in.Fixed invisible characters created by the randomization lever.Banning console command now restricted by group permission.Hope these fixes make your experience more enjoyable, and here’s the full patch notes: Update: main-0.1.0.4 In addition, we know a lot of you have been asking about the Trade Post– and we are happy to announce that it is back on Quest with this update! We’ve looked into several gameplay features in this Patch to make things smoother and cleaner overall, such as fixing “dock memory” issues, making sure liquids combine properly, and adjusting how bows are controlled. This is a fairly large patch, so let’s get right into it! This time around, we’re featuring fixes and adjustments to both gameplay and commands that we think folks might be interested in. Hello, and I hope you’re all having a great week! Cayde here, with another update for y’all.
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